Most gamers are familiar with XCOM Enemy Unknown strategy game of the year 2012.XCOM 2 is a follow up by the developer Firaxis Games and published by 2K games. The developer contends that it actually bests its earlier sequel version XCOM in many aspects. Released in February 2016, the game is available cross-platform and devices from PC to consoles. It has a version for various operating systems including iOS, Windows, Linux, and OSX. Being a sequel, it continues the story from XCOM where Aliens govern the world, while a defeated military organization seeks to outdo their new masters. The developers have reportedly reworked the majority of the features.
PS; You can check this XCOM 2 Cheat Engine hacks article for more modular and custom cheats on XCOM 2.
How to enable console commands in XCOM 2
Accessing your commands can be a daunting process. Here is a quick guide on how to go about it.
How to bring up the console
First you have to enable your console to allow you access to the commands you wish to change. Depending on the version of XCOM 2(None and Steam version), the process differs.
With that done, you'll need to follow the instructions outlined on to get Redux working. Gta v pc car mods. Before starting the process, you'll need to make sure you have a clean install with no existing mods. With GTA V not officially supporting mods, the process for installing Redux is, unfortunately, not as easy as it could be. Needless to say, it's incredibly impressive. You can also see a full feature list on the mod's official.
- Non-steam versions of XCOM 2
- Right Click primaryxcom2.exe
- Paste “allow console” on Properties tab
If you have a steam version of the game, try this procedure.
- Go to your galleries library and right click on XCOM 2
- Open General properties
- Paste “Allow console” on the set launch options box
Next step is to get into the game (console won’t show if you don’t get in the game) Hit the Tilde (`) Key in game. Your console will show.
XCOM 2 War of the Chosen commands
XCOM 2 war of the chosen has a variety of commands that improve the user experience. Their categorization is functionality based. Some of these commands include;
Cheat Commands
Every gamer has that experience of getting stuck if you want a smooth gaming experience without the headaches of complexity cheat mode is the answer. Contrary to popular belief, using cheat mode doesn’t impact on your achievements. The first step is usually enabling your console. A special debugging window allows you to type in the cheat commands. After entering the cheat code in the console window, simply press Enter to activate the code. Yet it is always advisable to familiarize oneself with the functions and features of each code. After accessing your console, you go ahead and enable cheats. It is a fairly easy process.
- Open Console
- Enter “Enable Cheats”
READ ALSO: Dragon Age Inquisition Cheat Tables & Console Commands
Other console commands that give your unrivaled features include Power up that gives you unlimited Ammo and invincible features. Take No damage command, lives up to its name by making all unites invincible.
Cheats for unlocking XCOM 2 heroes
Cheat | Features |
Peter Van Doorn | Unravels the ranger wearing a wraith suit and the best weapons in the level |
Sid Meier | Comes with psi abilities and plasma weapons |
Beaglerush | In addition to his Grenadier rep,he comes with war suit and awesome armory |
Performance cheats
There are other cheat codes that improve the overall game performance here is a comprehensive list and their effects
Cheat | Effects |
SetStratagyFacilitiesInstantBuild | builds facilities instantly, toggle with on/off |
Enablecheats | Allows for use of commands |
additem CritUpgrade_Sup # | Enables the activation amount of Superior Laser Sights |
give resource supplies# | Additional supplies to you |
additem lightpoweredarmor# | Increases the number of Wraith Suits |
GiveTech [techname] specify the tech you seek | The technology is delivered |
Armor commands
In addition to these, there are several Armor commands
Cheat | Effects |
Light plated Armor # | X Number of spider suits given |
Medium plated armor# | X Number of predator armor |
Heavy powered Amor# | X Number of W.A.R suits given |
You may find some items crucial in your quest or tactical advancement here are some of the commands that would likely come into play. These include battle scanners, shields, and vests.
Cheat | Effects |
AddItem Stasis Vest # | x number of Stasis Vests |
AddItem Mind Shield # | x number of Mind Shields |
AddItem BattleScanner # | X number of battle scanners |
Weapon commands
Most gamers are more excited by weapons commands cause it makes them eliminate their opposition with ease. Here are some of the few commands you can utilize
Cheat | Effect |
Clipsize upgrade# | Gives x amount of magazines |
Reload Upgrade# | X amount of auto loaders |
Free fire upgrade# | Gives X amount of fire triggers |
Miss damage upgrade# | Offers X amount of stocks |
Free kill upgrade# | X amount of repeaters |
Crit Upgrade# | offers X amount of laser sights |
Aim upgrade# | Gives a certain number of scopes |
In addition to other in game commands, you can always make your soldier a specialist or upgrade to get engineer or scientist. However, you can get only either of the two at a time.
Other miscellaneous commands include restarting the game, making your maps visible (although doesn’t exactly reveal your enemies), healing all soldiers (not-workable in missions), toggle unlimited actions and leveling up of barracks.
There you have it folks if you find some of the features of your XCOM 2 war of the chosen tiring don’t worry. These commands got you covered.
Related
Xcom 2 Console Commands Xbox One
Long War 2 and (Relevant Vanilla) Console Commands
[#] is an Integer (a number in the 0 or 0.0 format)
Command | Argument | LW or Vanilla? | Notes |
AiDebugAi | Vanilla | Shows All AI information for on screen units | |
AiDebugJobs | Vanilla | Shows All AI Jobs for on screen units | |
degugspawningtoggle | Vanilla | Shows All spawn points for current map | |
DropUnit | [TemplateName] [Team Number] | Vanilla | [See Unit Table for Unit Names][TeamNumber is 0 for xcom and 1 for advent] |
fogdensity | [#] | Vanilla | [#] is the Fog of War density |
GiveEngineer | [#] | Vanilla | [#] is the level of the Engineer you are adding (not sure what this means, I always set it at 1) |
GiveScientist | [#] | Vanilla | [#] is the level of the Scientist that you are adding (not sure what this means, I always set it at 1) |
GiveResource | [Resource][#] | Vanilla | [Resource] can be [Supplies], [Eleriumdust], [AlienAlloy], [Intel], [Eleriumcore] Increases Resource to this [#] level (you MUST have 1 unit already) |
HealAllSoldiers | Vanilla | Heals all injured soldiers instantly | |
killclosestunittocursor | Vanilla | Kills the unit closest to the cursor instantly (be very careful this command can kill XCOM too) | |
KillAllAIExceptClosestUnitToCursor | Vanilla | Kills all of the enemies EXCEPT the unit closest to the cursor instantly (this will kill any prisoners/VIPs that you do not control) | |
KillAllAIs | Vanilla | Kills everything on the map except for XCOM instantly (this will kill any mindcontrolled soldiers/prisoners/VIPs that you do not control) | |
LevelUpBarracks | Vanilla | Levels up all soldiers in the Barracks | |
RemoveFortressDoom | [#] | Vanilla | [#] is the number of Avatar Timer pips you want to remove |
RestartLevel | Vanilla | Restarts the mission | |
setregionreslevel | [WorldRegion_X][#] | Vanilla | [See WorldRegion_X Table] Choose [3] to add a Radio Relay to the region (not sure about other Integers) |
SkipAi | Vanilla | Skips the AI turn (they freeze in place, but if on OW they will shoot, and reinf will take a their initial turn) | |
slomo | [#] | Vanilla | [#] Base is 1.0. Increase/decrease to speed up or slowdown the game (works in tactical, and in the Geoscape) |
TakeNoDamage | Vanilla | All units are invincible | |
TATC | Vanilla | Teleports all XCOM controlled units to the current cursor position (make sure that it is on the ground and not over/under a roof or your soldiers can get trapped in the map) | |
TTC | Vanilla | Teleports the selected unit to the current cursor position (make sure that it is on the ground and not over/under a roof or your soldiers can get trapped in the map) | |
Togglefow | Vanilla | Turns on/off the Fog of War (does not reveal all enemies) | |
ToggleGodMode | Vanilla | XCOM has unlimited moves, ammo, and takes no damage (?) needs verification. | |
ToggleSquadConcealment | Vanilla | Turns on/off Squad Concealment | |
ToggleUnlimitedAmmo; | Vanilla | Turns on/off unlimited ammo | |
X2DebugMap | Vanilla | Displays the map in Debug mode (you can't really play with this on, but if you run into a bug it can be helpful) | |
X2Debugvisibility | Vanilla | Displays the map in Debug mode (you can't really play with this on, but if you run into a bug it can be helpful) | |
GiveHackReward | [HackReward] | Vanilla | [See HackReward Table]. Provides this Hack Reward |
GiveContinentBonus | [ContinentBonus] | Vanilla | [See ContinentBonus Table]. Provides this Continent Bonus |
AddItem (for PCS) | [Quality] [PCS] [#] | Vanilla | [Quality] is [Common], [Rare], [Epic]. [PCS] is [PCSSpeed], [PCSFocus], [PCSConditioning], [PCSPerception], [PCSAgility], [#] is the quantity |
AddItem (for Weapon Add-ons) | [Addon][Quality][#] | Vanilla | [Addon] is [AimUpgrade], [ClipsizeUpgrade], [CritUpgrade], [FreeKillUpgrade], [MissDamageUpgrade], [ReloadUpgrade], [FreeFireUpgrade], [Quality] is [bsc], [adv], [sup]. [#] is the quantity |
AddItem (for Weapons, Armor, and Utility Items) | [ResourceName][Quality][#] | Vanilla | [See Item Table]{#] is Quantity, see a complete list of item codes, including those from WOTC at https://commands.gg/xcom2/additem |
GiveFacility | [Facility][#] | Vanilla | [See Facility Table][#] is the location within the Avenger, where 3,4,5 is the top row left to right, 6,7,8 is the second row, 9,10,11 is the third, and 12,13,14 is the bottom row, So the bottom right hand location is number 14 |
SpawnPOI | [POI] [WorldRegion_X] | Vanilla | [See POI Table][See WorldRegion_X Table] |
SetStatOnClosestUnit | [eStat][#] | Vanilla | closest unit to cursor.[see Stat Table][#] New Stat value |
LWAddRebel | [is faceless?][#][WorldRegion_X] | Long War 2 | [#] 1 = False, 0= True [See WorldRegion_X Table] |
LWAdvanceActivity | [ActivityTemplate][WorldRegion_X] | Long War 2 | [See ActivityTemplate Table] [See WorldRegion_X table] |
Lwdebugpodjobs | Long War 2 | Displays current enemy pod jobs | |
LWDumpActivityLog | Long War 2 | Adds all current activity to the log file | |
LWdumpregioninfo | Long War 2 | Adds current Region Information to the log file | |
LWForceActivity | [Activity][WorldRegion_X] | Long War 2 | [See Activity Table][See WorldRegion_X Table] Forces an enemy activity in a specific region |
LWForceEvac | Long War 2 | Spawn an immediate Evac | |
LWForceMission | [Mission][WorldRegion_X] | Long War 2 | [See Mission Table][See WorldRegion_X Table] Forces a mission to occur in a specific region |
LWForceRecruitRoll | [#] | Long War 2 | [#] spawn this number of Recruits |
LWGiveAWCDefenseAbility | [stringSoldierFirstName][stringSoldierlastName] | Long War 2 | Gives this soldier a Defensive AWC ability (?) Need to verify this |
LWGiveAWCOfenseAbility | [stringSoldierFirstName][stringSoldierlastName] | Long War 2 | Gives this soldier an Offensive AWC ability (?) Need to verify this |
LWGiveAWCPistolAbility | [stringSoldierFirstName][stringSoldierlastName] | Long War 2 | Gives this soldier a Pistol AWC ability (?) Need to verify this |
LWLevelUpRebel | [stringSoldierFirstName][stringSoldierlastName] | Long War 2 | Levels up this Rebel |
LWSetAlertLevel | [#][WorldRegion_X] | Long War 2 | Sets the region's Alert level to [#] in [See WorldRegion_X Table] |
LWSetForceLevel | [#][WorldRegion_X] | Long War 2 | Sets the region's Force level to [#] in [See WorldRegion_X Table] |
LWSetVigilanceLevel | [#][WorldRegion_X] | Long War 2 | Sets the region's Vigilance level to [#] in [See WorldRegion_X Table] |
LWSetEvacCounter | [#] | Long War 2 | Sets the current Evac counter to [#] |
LWSpawnActivity | [Activity][WorldRegion_X] | Long War 2 | Spawns the [Activity] mission in the [WorldRegion_X] |
GiveTech | [TechName] | Long War 2 | [See Tech Table] Completes a project instantly |
MakeSoldierAClass | [string SoldierFirstName][string SoldierLastName][class] | Long War 2 | Soldier's first and last name spelled EXACTLY as it is in the Barracks, and [Class] which is the class you want the soldier to choose. (See Class table) |
LWAddResistanceMec | [WorldRegion_X] | Long War 2 | Adds a Resistance Mec to the selected [WorldRegion_X] |
- WorldRegion Table
- WorldRegion_EastNA
- WorldRegion_WestNA
- WorldRegion_SouthNA
- WorldRegion_NorthSA
- WorldRegion_SouthSA
- WorldRegion_WestEU
- WorldRegion_EastEU
- WorldRegion_NorthAF
- WorldRegion_EastAF
- WorldRegion_SouthAF
- WorldRegion_EastAS
- WorldRegion_WestAS
- WorldRegion_NorthAS
- WorldRegion_SouthAS
- WorldRegion_NorthOC
- WorldRegion_SouthOC
- Class Table
- Rookie
- LWS_Assault
- LWS_Shinobi
- LWS_Grenadier
- LWS_Sharpshooter
- LWS_Ranger
- LWS_Specialist
- LWS_Technical
- LWS_Gunner
- LWS_PsiOperative
- Item Table
- AcidGrenade
- AcidGrenadeMk2
- AimUpgrade_Sup
- AlienAlloy
- AlienGrenade
- AlloyPlating
- ApRounds
- APRounds
- Arcthrower_BM
- Arcthrower_MG
- AssaultRifle_BM
- AssaultRifle_CG
- AssaultRifle_LS
- AssaultRifle_MG
- BattleScanner
- BlasterLauncher
- BluescreenRounds
- Cannon_BM
- Cannon_LS
- CarapacePlating
- ChameleonSuit
- ChitinPlating
- ClipSizeUpgrade_Sup
- CombatStims
- CorpseAdventMEC
- CorpseAdventOfficer
- CorpseAdventShieldbearer
- CorpseAdventStunLancer
- CorpseAdventTrooper
- CorpseAdventTurret
- CorpseAndromedon
- CorpseArchon
- CorpseAvatar
- CorpseBerserker
- CorpseCodex
- CorpseDrone
- CorpseFaceless
- CorpseGatekeeper
- CorpseMuton
- CorpseMutonElite
- CorpseSectoid
- CorpseViper
- DragonRounds
- EleriumCore
- EleriumDust
- EMPGrenade
- EMPGrenadeMk2
- FalconRounds
- Firebomb
- FirebombMK2
- Flamethrower
- FlamethrowerMk2 (Hellfire Projector)
- FlashbangGrenade
- FlechetteRounds
- FragGrenade
- GasGrenade
- GasGrenadeMk2
- Gremlin_BM
- Gremlin_MG
- HazmatVest
- HeavyPlatedArmor
- HeavyPoweredArmor
- Hellweave
- Holotargeter_BM
- Holotargeter_MG
- IncendiaryRounds
- Intel
- LightPlatedArmor
- lightpoweredarmor
- LWGauntlet_BM
- LWGauntlet_CG
- MediumPlatedArmor
- MediumPoweredArmor
- MimicBeacon
- MindShield
- NanoFibreVest
- NeedleRounds
- Neurowhip
- PlasmaBlaster
- PlatedVest
- ProximityMine
- PsiAmp_BM
- PsiAmp_MG
- RedscreenRounds
- Shotgun_BM
- Shotgun_MG
- ShredderGun
- ShredstormCannon
- Skulljack
- SmokeGrenade
- SmokeGrenadeMk2
- SniperRifle_BM
- SniperRifle_CG
- StasisVest
- StilettoRounds
- Supplies
- Sword_BM
- Sword_MG
- TalonRounds
- TracerRounds
- VenomRounds
- Tech Table
- AcidBombProject
- AcidGrenade
- AcidGrenadeMk2
- AcidGrenadeProject
- AcidGrenadeProject
- AdvancedAutoMagProject
- AdvancedClipSizeProject
- AdvancedCoilguns
- AdvancedGrenades
- AdvancedHairTriggerProject
- AdvancedHeavyWeapons
- AdvancedLasers
- AdvancedLaserSightProject
- AdvancedScopeProject
- AdvancedStockProject
- AlienBiotech
- AlienEncryption
- AlloyCannon
- AlloyPlatingProject
- APRoundsProject
- Arcthrower_BM
- AutopsyAdventMEC
- AutopsyAdventOfficer
- AutopsyAdventPsiWitch
- AutopsyAdventShieldbearer
- AutopsyAdventStunLancer
- AutopsyAdventTrooper
- AutopsyAdventTurret
- AutopsyAndromedon
- AutopsyArchon
- AutopsyBerserker
- AutopsyChryssalid
- AutopsyDrone
- AutopsyFaceless
- AutopsyGatekeeper
- AutopsyMuton
- AutopsyMutonElite
- AutopsySectoid
- AutopsySectopod
- AutopsyViper
- BasicAutoMagProject
- BasicClipSizeProject
- BasicEngineeringProject
- BasicHairTriggerProject
- BasicLaserSightProject
- BasicResearchProject
- BasicScopeProject
- BasicStockProject
- BattlefieldMedicine
- BattlescannerProject
- BlacksiteData
- BluescreenRoundsProject
- BuildSpark
- CarapacePlatingProject
- ChameleonSuitProject
- ChitinPlatingProject
- CodexBrainPt1
- CodexBrainPt2
- CoilGuns
- CombatStims
- DragonRoundsProject
- EMPBombProject
- EMPGrenade
- EMPGrenadeMk2
- EMPGrenadeProject
- EXOSuit
- ExperimentalAmmo
- ExperimentalArmor
- ExperimentalGrenade
- FalconRoundsProject
- Firebomb
- FirebombMK2
- FlechetteRoundsProject
- ForgeStasisSuit
- GasBombProject
- GasGrenade
- GasGrenadeMk2
- GasGrenadeProject
- GaussWeapons
- Gremlin_BM
- Gremlin_MG
- HazmatVestProject
- HeavyPlasma
- HeavyWeapons
- HellweaveProject
- Holotargeter_BM
- Holotargeter_MG
- HybridMaterials
- IncendiaryBombProject
- IncendiaryGrenadeProject
- LaserWeapons
- LWGauntlet_BM
- LWGauntlet_CG
- MagnetizedWeapons
- MechanizedWarfare
- MimicBeacon
- MimicBeaconProject
- MindShield
- ModularWeapons
- NeedleRoundsProject
- Neurowhip
- PlasmaBlasterProject
- PlasmaGrenade
- PlasmaRifle
- PlasmaSniper
- PlatedArmor
- PlatedVestProject
- PoweredArmor
- ProximityMineProject
- PsiAmp_BM
- PsiAmp_MG
- PsiGate
- Psionics
- Psionics
- RedscreenRoundsProject
- RenderAdventDroneWreck
- RenderAdventOfficerCorpse
- RenderAdventShieldbearerCorpse
- RenderAdventStunLancerCorpse
- RenderAdventTrooperCorpse
- RenderAndromedonCorpse
- RenderArchonCorpse
- RenderBerserkerCorpse
- RenderBlutonCorpse
- RenderChryssalidCorpse
- RenderEleriumCore
- RenderFacelessCorpse
- RenderGatekeeperCorpse
- RenderMECCWreck
- RenderMutonCorpse
- RenderSectoidCorpse
- RenderSectopodWreck
- RenderTurretWreck
- RenderViperCorpse
- ResistanceCommunications
- ResistanceRadio
- ShredstormCannonProject
- Skulljack
- Skullmining
- SmokeBombProject
- SpiderSuit
- StasisVestProject
- StasisVestProject
- StilettoRoundsProject
- SuperiorClipSizeProject
- SuperiorClipSizeProject
- SuperiorHairTriggerProject
- SuperiorLaserSightProject
- SuperiorScopeProject
- SuperiorStockProject
- Sword_BM
- Sword_MG
- TalonRoundsProject
- Tech_AdventDatapad
- Tech_AlienDatapad
- Tech_AlienFacilityLead
- Tech_Elerium
- TracerRoundsProject
- VenomRoundsProject
- WARSuit
- WraithSuit
- Unit Table
- AdvGrenadier
- AdvGrenadier
- AdvGrenadier
- AdvGunner
- AdvGunner
- AdvGunner
- AdvMec_M1
- AdvMec_M2
- AdvMec_M3
- AdvMECArcher
- AdvMECArcher
- AdvRocketeer
- AdvRocketeer
- AdvRocketeer
- AdvSentry
- AdvSentry
- AdvSentry
- ArchonM2_LW
- ChryssalidSoldier
- Drone
- Drone
- HiveQueen
- MutonM2_LW
- MutonM3_LW
- Naja
- Naja
- Naja
- SectoidM2_LW
- Sidewinder
- Sidewinder
- Sidewinder
- Viper_LW
- Viper_LW
- Missions Table
- RecoverItem_LW
- RecoverItemADV_LW
- RecoverItemTrain_LW
- RecoverItemVehicle_LW
- RecoverFlightDevice_LW
- HackWorkstation_LW
- HackWorkstationADV_LW
- HackWorkstationTrain_LW
- SupplyLineRaidATT_LW
- SupplyLineRaidTrain_LW
- SupplyLineRaidConvoy_LW
- DestroyRelay_LW
- ProtectDevice_LW
- ExtractVIP_LW
- RescueVIP_LW
- RescueVIPVehicle_LW
- NeutralizeTarget_LW
- NeutralizeTargetVehicle_LW
- SecureUFO_LW
- SabotageAlienFacility_LW
- SabotageAdventMonument_LW
- Terror_LW
- AvengerDefense_LW
- AssaultAlienBase_LW
- Jailbreak_LW
- Defend_LW
- Rendezvous_LW
- IntelRaid_LW
- Activities Table
- ProtectRegion
- Counterinsurgency
- ReinforceActivity
- COINResearch
- COINOps
- BuildResearchFacility
- RegionalAvatarResearch
- GlobalAvatarResearch
- ScheduledOffworldReinforcements
- EmergencyOffworldReinforcements
- SuperEmergencyOffworldReinforcements
- Repression
- Invasion
- AvengerHunt
- Propaganda
- ProtectResearch
- ProtectData
- TroopManeuvers
- HighValuePrisoner
- PoliticalPrisoners
- Logistics
- CloneDeployment
- DebugMission
- Rendezvous
- IntelRaid
- Defend
- Facility Table
- AdvancedWarfareCenter
- Laboratory
- OfficerTrainingSchool
- PowerRelay
- ProvingGround
- PsiChamber
- ResistanceComms
- ShadowChamber
- UFODefense
- Workshop
- Stat Table
- eStat_HP
- eStat_ArmorChance
- eStat_ArmorMitigation
- eStat_Offense
- eStat_Defense
- eStat_Mobility
- eStat_SightRadius
- eStat_Will
- eStat_PsiOffense]=20
- eStat_FlightFuel
- eStat_UtilityItems
- eStat_AlertLevel
- eStat_BackpackSize
- eStat_Hacking
- eStat_CritChance
- eStat_CombatSims
- eStat_HighCoverConcealment
- eStat_Strength
- eStat_FlankingCritChance
- eStat_FlankingAimBonus
- eStat_DetectionRadius
- eStat_HP
- eStat_Will
- eStat_Dodge
- eStat_UtilityItems
- eStat_Mobility
- eStat_PsiOffense
- eStat_FlankingCritChance
- POI Table
- POI_GuerillaOp
- POI_LootTable
- POI_HeavyWeapon
- POI_GrenadeAmmo
- POI_FacilityLead
- POI_Gamescom
- POI_ReducedContact
- POI_Intel
- POI_Alloys
- POI_AlloysElerium
- POI_Scientist
- POI_Engineer
- POI_SupplyRaid
- POI_Rookies
- POI_Soldier
- POI_AvengerPower
- POI_AvengerResComms
- POI_IncreaseIncome
- Continent Bounus
- ContinentBonus_AllIn;
- ContinentBonus_ArmedToTheTeeth;
- ContinentBonus_FireWhenReady;
- ContinentBonus_FutureCombat;
- ContinentBonus_HelpingHand;
- ContinentBonus_HiddenReserves;
- ContinentBonus_LockAndLoad;
- ContinentBonus_PursuitOfKnowledge;
- ContinentBonus_QuidProQuo;
- ContinentBonus_SpareParts;
- ContinentBonus_SpyRing;
- ContinentBonus_SuitUp;
- ContinentBonus_ToServeMankind;
- ContinentBonus_UnderTheTable;
- Hack Reward
- Blitz_T2;
- DisguisedSignals_T2;
- IntegratedComms_T2;
- Targeting_AimAndCrit_T2;
- Targeting_Dodge_T2;
- Targeting_Crit_T2;
- VideoFeed_T2;
- Insight_T2;
- SatelliteData_T2;
- WatchList_T2;
Retrieved from 'https://www.ufopaedia.org/index.php?title=Console_Commands_(LW2)&oldid=89102'
Below is a list of all XCOM 2 console commands from the latest version of the game. These XCOM 2 cheat codes work with the console for all PC / Mac versions of the game including the Steam and non-Steam versions. Commands from all official DLCs (such as War of the Chosen) are also included.
The console in XCOM 2 can be enabled by adding -allowconsole to your game's launch options. You can then open it from the game by pressing the ~, ', or key on your keyboard (the key that will work depends on your keyboard layout). If you don't know how to enable the console, or need help using it, click the below button:
In the below list of XCOM 2 cheats, some commands are marked with Avenger and Mission tags. These commands will likely only work when you are in a mission or in the Avenger (respective to the tag they are given). If you use a Mission command when in the Avenger, the game may not recognize the command (and vice versa).
Addtionally, some commands are from DLCs, and will only work if you have the required DLC installed. For example, the BondSoliders command is tagged with War of the Chosen - it will only work if you have WOTC installed.
Xcom 2 Review
Clicking the 'Table View' and 'Card View' buttons will change the way commands are displayed on your screen, some users find specific formats easier to use. More help and information including IDs and working command examples can be found on each command's page. You can visit a command's page by clicking on its name in the Table or Card View.
Msp430 rxd txd jumpers 1. Type the name of an XCOM 2 command into the search box below to instantly search all 38 commands stored and documented in our database.
XCOM 2 is an awesome game, but sometimes things can bug out, or gameplay can get boring. The console is a great way to fix these problems, regardless of whether you need to literally fix something, or if you want to spice up gameplay, or skip past a certain mission or point in the game.
This guide will take you through the basics of the console in XCOM 2. Use the links below to jump to a particular point in the guide:
How to Enable the XCOM 2 Console
The console is enabled via the -allowconsole launch option. The way launch options are added depends on whether you're playing the game through Steam or not.
Steam
If you're playing XCOM 2 on Steam, the process to enable the console is relatively simple. First, open up Steam and go to your 'Library' (top left, next to 'Store'). Then, right click XCOM 2 and select 'Properties', as illustrated below:
After opening up the Properties Window, click 'Set Launch Options..', and enter the following into the box:
-allowconsole
After typing that into the launch options box, hit OK. Below is an image of what the launch options box should look like:
After adding the launch option, the console is enabled. See How to Use the XCOM 2 Console below for help opening and using it after loading up the game.
You can optionally add -log (for a log window to open with the game) or -autodebug (to enable debug options for the game as well).
Non-Steam Versions
Enabling the XCOM 2 console on non-Steam versions of the game is just as easy as doing it through Steam. First, you'll want to navigate to the location you installed the game to, which is probably at C:Program FilesXCOM 2 or C:Program Files (x86)XCOM 2, then head to the following folder:
BinariesWin64Launcher
When in that folder, right click ModLauncherWPF.exe (it may display as just 'ModLauncherWPF') and create a shortcut, see the below picture for help:
After creating the shortcut, right click the shortcut (not the original file) and click 'Properties'. In the properties menu add -allowconsole to the end of the target text box (with a space before), as is displayed in the below image:
After doing that, hit 'Apply', and close out of the properties window. Then launching XCOM 2 from the newly created shortcut will launch the game with the console enabled.
Xcom 2 Console Commands Not Working
If you have a shortcut on your desktop, or another location, you can instead add the launch option in the target field to that shortcut, and then the game will have the console enabled when you open it from that shortcut.
How to Use the XCOM 2 Console
The console in XCOM 2 can be opened by pressing one of the following keys on your keyboard (depends on keyboard layout):
- ~ (tilde)
- ' (single quote, works on UK keyboards)
- (backslash, opens small console in bottom of screen)
You can close the console by pressing ESC, or the same key you opened it with.
Using the console is pretty simple, simply type a console command into the console and hit ENTER to send it.
Sometimes commands require arguments, these are extra words or numbers you add to a command to tell it what to do. All arguments are separated by spaces. An example of a command with an argument is the giveactionpoints [amount] command. In this command [amount] is an argument - it tells the command how many action points to add. If you were to replace [amount] with 5, the command would be giveactionpoints 5 - this would add 5 action points.
If you're looking for commands to use with the console, check out our comprehensive list of all commands in the game by clicking the button below:
That's all there is to enabling and using the console in XCOM 2. If you have any questions, feel free to reach out to us on Twitter @ConsoleCMDs.